About Me

I’m Coco Cohen, Graphic Artist, and I love working on assets for objects, surfaces, film, and fictional products, like my previous work designing a fake crypto app, a faux tea brand, and branding for a fictional outer-space mining ship.   

 

My tools include paper and sharpie for mocking up – I love the feeling of utility blade against cutting mat when I am whipping up a quick prototype. For final deliverables I work proficiently in Illustrator, Photoshop, AdobeXD, and InDesign.

 

My background is in jewelry production, web design, and print. I handmade jewelry for 10 years before freelance UX/UI and web designing for three, and art directing for print catalogs for another three. Thanks to these experiences I can cohesively bring together the physical and digital.

 

I started designing when we got our first family computer in my childhood years. It being the 90s my tools were MS Paint, Kid Pix, and Publisher for when I wanted to make fake newspapers. I just didn’t stop, because it never stopped being fun and rewarding. 

 

Apart from that I like to ride bikes, sing karaoke, play board games, and get therapy. 

 

Thank you for definitely hiring me.